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Combo-heavy candy boards, timed and written up

Four blast-style puzzles where the whole point is the chain reaction. What each one rewards, how long a stage actually takes, and where the shop turns up.

Lucas Taylor · Hobart · store data checked August 2026

Ranked by how fast a stage ends

Our own rough timings on ordinary hardware, not measurements. All four are free on the Australian stores with optional in-app purchases, all rated 4+.

  1. 1

    Hello Candy Blast

    under 1 min · tap clusters · longest chains of the four

    Fastest loop on the page and the hardest to put down, because a stage ends before you have decided to stop.

  2. 2

    Frozen Frenzy Mania

    1–2 min · swap · deliberately short chains

    Feels brisker than its timings suggest, because the design wants frequent decisions rather than long cascades.

  3. 3

    Candy Blast: Sugar Splash

    1–2 min · swap · radius boosters

    Two splash boosters set next to each other is the whole game, and the reason stages occasionally end in one move.

  4. 4

    Bonbons Crush Legend

    1–3 min · swap · obstacles added gradually

    Longest stages here and the most traditional structure. Rewards planning two moves ahead rather than reflexes.

Three rules

Chains are the story

In blast puzzles the interesting question is what the game does when a clear sets off another clear. Every review here spends most of its words on that.

No numbers we cannot stand behind

Stage timings are approximate and labelled as such. There are no frame rate charts here because measuring them properly needs equipment this site does not own.

Only official links

Every download button goes to Google Play or the App Store. No mirrors, no modified builds, no third-party installers, ever.

The four games

Ordered by how long a single stage keeps you.

  • 01 Hello Candy Blast app icon

    Hello Candy Blast

    Pure tap-to-clear, and the fastest thing on this page. You are not looking for a line of three, you are looking for the largest connected blob, and the reward for finding it is a booster that clears a whole row. Stages finish in under a minute, which makes the loop genuinely addictive in the literal sense of hard to stop.

    Because clusters can be enormous, this is also the game with the longest chains — a single well-chosen tap can keep resolving for several seconds.

  • 02 Frozen Frenzy Mania app icon

    Frozen Frenzy Mania

    Ice-cream and frozen-sweet pieces on a tight board with obstacles that need two hits. Chains are deliberately short — the design wants you making frequent decisions rather than watching long cascades resolve, so it feels brisker than its stage times suggest.

    The clearest board of the four to read at a glance, largely because the palette is cooler and less saturated than its rivals.

  • 03 Candy Blast: Sugar Splash app icon

    Candy Blast: Sugar Splash

    A conventional swap board built around splash boosters that clear in a radius rather than a line. Setting two of them next to each other is the whole game, and the moment when a corner you could not reach clears itself is exactly what people play these for.

    Goals rotate often enough that a run of stages stays varied without ever demanding heavy planning.

  • 04 Bonbons Crush Legend app icon

    Bonbons Crush Legend

    The longest stages here, and the most traditional structure: a level map, rotating goal types and boards that gradually add obstacles. It rewards patience more than reflexes, and it is the one of the four that still has something new to show you at stage two hundred.

    If you like planning two moves ahead rather than hunting for the biggest blob, start here.

How blast scoring actually works · Battery drain, heat and the cable question · Five minutes a day, and keeping it there

Posted from Hobart

Braided two-metre USB-C cable

from $16.99 AUD

Two metres of braided USB-C to USB-C with a 60 W rating, reinforced strain relief at both ends and a moulded collar that survives being bent at ninety degrees for a couple of hours a night. It exists because the cable in the box is one metre long and dies at the connector.

Length
2 metres, nylon braided sleeve
Rating
USB-C to USB-C, up to 60 W charging, USB 2.0 data
Ends
Aluminium housings with extended strain relief
Dispatch
Sent from Hobart within three business days of payment

Sold privately by Lucas Taylor, not through a shop. There is no checkout on this site — send the form and you will receive an email with the total, postage and payment details.

Questions

Are the stage times measurements?

No. They are rough timings taken by hand across a number of stages, rounded generously, and they are labelled that way in the table. Anything more precise would need equipment this site does not have.

Is any of this sponsored?

No studio has paid for coverage and no link carries an affiliate parameter. The cable is the only commercial thing here.

Why blast games specifically?

Because the chain reaction is the most distinctive thing this genre does, and comparing four games built around it says more than comparing four games at random.

Will the cable fast charge my phone?

Up to 60 W, which covers essentially every phone and most tablets. Actual speed depends on your charger and device, and neither of those is something we can promise anything about.

Do you ship outside Australia?

No. Postage is quoted for Australian addresses only.

Contact

Published by
Lucas Taylor, private individual
Address
1 Collins Street, Hobart TAS 7000, Australia
Email
[email protected]
Phone
+61 3 6231 2000